Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 | 1x 1x 1x 1x 1x 1x 4x 4x 4x 4x 1x 1x 1x 1x 1x 1x 1x 4x 4x 4x 4x 4x 1x 1x 1x 4x 4x | import { baseConverter } from '@/converter/baseConverter'; import { coords2Glyphs } from '@/functions/convertCoords/coords2Glyphs'; import { coords2XYZ } from '@/functions/convertCoords/coords2XYZ'; import { handleGalacticCoordinate } from '@/helper/handleGalacticInput'; import type { IConverterMethods } from '@/types/converter'; import type { GalacticInput } from '@/types/galacticTypes'; import type { GlyphOutput } from '@/types/glyphTypes'; import type { VoxelOutput } from '@/types/voxelTypes'; import { GalacticInputValidator } from '@/validation/galacticInputValidation'; /** * A converter that takes a Galactic coordinate and returns functions to convert to other portal types. * @param input multiple ways to input Galactic coordinates, see {@link GalacticInput| GalacticInput} * @returns functions defined in {@link IConverterMethods| IConverterMethods} */ export const GalacticCoordinate = (input: GalacticInput): Omit<IConverterMethods, 'toGalacticCoordinates'> => ({ toGlyph: baseConverter<GalacticInput, GlyphOutput>({ input, inputValidator: GalacticInputValidator, converter: (input: GalacticInput) => { const inputCoords = handleGalacticCoordinate(input); const result = coords2Glyphs(inputCoords); return { code: result, hexArray: result.split(''), }; }, }), toVoxel: baseConverter<GalacticInput, VoxelOutput>({ input, inputValidator: GalacticInputValidator, converter: (input: GalacticInput) => { const inputCoords = handleGalacticCoordinate(input); return coords2XYZ(inputCoords); }, }), }); |