Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 | 1x 1x 1x 1x 1x 1x 15x 15x 1x 1x 14x 14x 14x 14x 14x 14x 14x 14x 14x 14x 14x 14x 14x 14x 14x 14x 14x 15x 121x 121x 12x 12x 2x 2x | import { planetIndexMax, planetIndexMin, solarSystemIndexMax, solarSystemIndexMin, voxelMax, voxelMin, } from '@/constants/restrictions'; import type { ValidationResult } from '@/contracts/validationResult'; import type { Validator } from '@/types/validator'; import type { VoxelInput } from '@/types/voxelTypes'; import { maxValue, minValue } from './numberValidation'; import { notNull } from './baseValidation'; import { validationMessage } from '@/constants/validationMessages'; export const VoxelInputValidator: Validator<VoxelInput> = (inputProps: VoxelInput) => { const mainObjValidationResult = notNull(validationMessage.cannotBeNull('voxelInput'))(inputProps); if (mainObjValidationResult.isValid === false) { return mainObjValidationResult; } const validations: Array<() => ValidationResult> = [ () => notNull(validationMessage.cannotBeNull('VoxelX'))(inputProps.VoxelX), () => minValue(voxelMin, 'VoxelX')(inputProps.VoxelX), () => maxValue(voxelMax, 'VoxelX')(inputProps.VoxelX), // () => notNull(validationMessage.cannotBeNull('VoxelY'))(inputProps.VoxelY), () => minValue(voxelMin, 'VoxelY')(inputProps.VoxelY), () => maxValue(voxelMax, 'VoxelY')(inputProps.VoxelY), // () => notNull(validationMessage.cannotBeNull('VoxelZ'))(inputProps.VoxelZ), () => minValue(voxelMin, 'VoxelZ')(inputProps.VoxelZ), () => maxValue(voxelMax, 'VoxelZ')(inputProps.VoxelZ), // () => notNull(validationMessage.cannotBeNull('SolarSystemIndex'))(inputProps.SolarSystemIndex), () => minValue(solarSystemIndexMin, 'SolarSystemIndex')(inputProps.SolarSystemIndex), () => maxValue(solarSystemIndexMax, 'SolarSystemIndex')(inputProps.SolarSystemIndex), // () => notNull(validationMessage.cannotBeNull('PlanetIndex'))(inputProps.PlanetIndex), () => minValue(planetIndexMin, 'PlanetIndex')(inputProps.PlanetIndex), () => maxValue(planetIndexMax, 'PlanetIndex')(inputProps.PlanetIndex), ]; for (const validation of validations) { const result = validation(); if (result.isValid === true) continue; return result; } return { isValid: true }; }; |